This is just a short post on some of the changes that have been checked
in. There were couple of people who provided suggestions/tips/feedback
on the controls. I have incorporated most of them and will continue to
improve in the next release. Thanks to Ricky Ralston, Marlon Grech,
Jeremiah Morill, Ben from iTagSoftware.
Additions
- New Pixel Shaders added: WarpEffect and a DynamicShaderEffect
(experimental)
Bug Fixes
- TransitionContainer crashes when a second transition is invoked
while a previous one is playing
- CubeTransition crashes when TransitionContainer is used more than
once in a Window. This had to do with the Viewport3D, which already
had a parent
- Added a SelectedIndexChanged event to ElementFlow
Go to FluidKit