I finally have my new smelling copy in front of me. I can’t wait to devour it. Be proud of your effort … many people are going to be building better WPF controls as a result … and will be thankful for your help while doing so!
Great book, Pavan. Congratulations!
Got my copy and can’t stop reading.
Note 1: What’s the number “XX” in “There are [...] XX sampler registers for the pixel shader 2.0 profile.” on page 239?
Note 2: Figure 13.1 and 13.3 are redundant.
Nice catch Volker That is certainly a typo. Should have been 32 registers. The figures are intentionally the same and relevant in the context of the chapter.
Glad you are liking it so far. It would be great if you can report any other errata to feedback@samspublishing.com. There is more info about it on page “xvii” of the book.
Great book so far. I’m really enjoying it. If I had one criticism at this point it would be that in the Drag and Drop section on attached properties you mention that your favorite DnD feedback is showing how the item would appear when dropped before it is dropped (even going so far as to mention items sliding out of the way to show where the item would be dropped!), but you didn’t show how to do this. I feel like that’s too big of a teaser for something people will legitimately want to learn how to do and will struggle on how to do (I’ve tried with minimal success in the past). Any chance we could get a follow-up blog post that shows how to do something like this? Otherwise, so far the book is amazing. I’m learning a lot.
Hi Brent,
Thanks for the feedback and glad to know that you are finding it useful. I did want to include the sample but then I had complaints that the chapter was already longer than required. I actually cut short a lot of discussion on the drag and drop code .
Give me some time and I’ll cook up the sample on DnD item animation. Do check back soon.
Thanks for the prompt response Pavan. I will provide a full Amazon review once I’m done with the book So far it is excellent. I work as a WPF Integrator on our team so creative solutions almost always fall in my hands and I don’t feel like I always have enough detailed knowledge to pull off what the designers are trying to do. This book is definitely helping to bridge that knowledge gap.
I look forward to the DnD animation/DnD preview example.
Any chance you’ve been able to work on that DnD animation preview example? It would be really helpful right now as we have a need for exactly this thing. I still haven’t figured out how to do this properly and there aren’t really any examples that point in the right direction.
Pavan, that’s awesome. And not even an RC published first
Congratulations!
Thanks Philipp. It was on Safari Rough Cuts (RC) for almost two months before it got published
Congratulations, Pavan! I’m looking forward to reading this one.
Thanks Kent. Don’t forget to read the acknowledgement
Amazon shipped it quick! I got my copy two days ago. I am already diving into it and so far it is great. Congrats!
Woot! Woot! A big congratulations Pavan!
I finally have my new smelling copy in front of me. I can’t wait to devour it. Be proud of your effort … many people are going to be building better WPF controls as a result … and will be thankful for your help while doing so!
Been looking forward to this for a while now, had it on pre-order. Very pleased with it so far, excellent book Pavan!
Great book, Pavan. Congratulations!
Got my copy and can’t stop reading.
Note 1: What’s the number “XX” in “There are [...] XX sampler registers for the pixel shader 2.0 profile.” on page 239?
Note 2: Figure 13.1 and 13.3 are redundant.
Best regards
Volker
Nice catch Volker
That is certainly a typo. Should have been 32 registers. The figures are intentionally the same and relevant in the context of the chapter.
Glad you are liking it so far. It would be great if you can report any other errata to feedback@samspublishing.com. There is more info about it on page “xvii” of the book.
Thanks for reporting !
Pavan,
Great book so far. I’m really enjoying it. If I had one criticism at this point it would be that in the Drag and Drop section on attached properties you mention that your favorite DnD feedback is showing how the item would appear when dropped before it is dropped (even going so far as to mention items sliding out of the way to show where the item would be dropped!), but you didn’t show how to do this. I feel like that’s too big of a teaser for something people will legitimately want to learn how to do and will struggle on how to do (I’ve tried with minimal success in the past). Any chance we could get a follow-up blog post that shows how to do something like this? Otherwise, so far the book is amazing. I’m learning a lot.
Thanks,
Brent Schooley
Hi Brent,
.
Thanks for the feedback and glad to know that you are finding it useful. I did want to include the sample but then I had complaints that the chapter was already longer than required. I actually cut short a lot of discussion on the drag and drop code
Give me some time and I’ll cook up the sample on DnD item animation. Do check back soon.
PS: If possible, please post an Amazon review
Thanks for the prompt response Pavan. I will provide a full Amazon review once I’m done with the book
So far it is excellent. I work as a WPF Integrator on our team so creative solutions almost always fall in my hands and I don’t feel like I always have enough detailed knowledge to pull off what the designers are trying to do. This book is definitely helping to bridge that knowledge gap.
I look forward to the DnD animation/DnD preview example.
Thanks again,
Brent
Pavan,
Any chance you’ve been able to work on that DnD animation preview example? It would be really helpful right now as we have a need for exactly this thing. I still haven’t figured out how to do this properly and there aren’t really any examples that point in the right direction.
Thanks again,
Brent Schooley