This is just a short post on some of the changes that have been checked in. There were couple of people who provided suggestions/tips/feedback on the controls. I have incorporated most of them and will continue to improve in the next release. Thanks to Ricky Ralston, Marlon Grech, Jeremiah Morill, Ben from iTagSoftware.
Additions
- New Pixel Shaders added: WarpEffect and a DynamicShaderEffect (experimental)
Bug Fixes
- TransitionContainer crashes when a second transition is invoked while a previous one is playing
- CubeTransition crashes when TransitionContainer is used more than once in a Window. This had to do with the Viewport3D, which already had a parent
- Added a SelectedIndexChanged event to ElementFlow
Go to FluidKit

I downloaded source for fluidkit, open the solution in VS2008 and get build errors.
Appears to be reference related issues. Any ideas?
Can you give me more detailed description ?
I feel silly, but I can’t seem to hook up the SelectedIndexChanged event anywhere. I see it in the source, but when referencing the library, I can’t hook it up via the standard C# mechanism. Could you give me an example of how you’re hooking up to this event?